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Scattering RPC on Uneven Surfaces

When RPCs are inserted into a scene, they are positioned at 0 on the z-axis. This can be a challenge on an uneven surface. It can take a lot of time to reposition every RPC in a large scene. One way to address this is using the scatter tool that is included in 3ds Max or Autodesk Viz. The following tutorial will show you how to quickly distribute proxies onto an uneven surface and then populate the proxies using the Mass Populate feature of the RPC Plug-in. View the RPC Spray Script tutorial. Download the RPC Spray Script here.

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