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Using the RPC Creation Script to Shortent the Process

The following instructions for using the script created by Tony Lopez, require that all steps prior to baking the texture (steps 1-4) be performed before running this tool. This script performs configuration and cleanup steps necessary for the creation of an RPC. It should be peformed in lieu of steps 5 and 6 shown in the Using 3ds Max to Prep Data for 3D+ RPC Creation tutorial. The purpose of this is to eliminate number of clicks necessary to create the .obj file needed for RPC creation.

Part 1: Installing the Script

Download the script here: Content Creation Script

Drag the ArchVisionToolsInstaller.mzp file directly into a 3ds Max viewport.

Select Install RPC Creation Tool.

An ArchVision Menu will then be added to the main menu.


Part 2: Running the Script

Select the attached model being converted to an RPC and then Click–>ArchVision–>RPC Creator to run the creator.

The script will move the object to the origin (0,0,0) and rotate it to face North. It will also:

  • Collapse the Automatic Flatten UVs modifer stack
         from the Render to Texture process.
  • Copy the Channel Info from map 3 to map 1
  • Clear Map 2 and Map 3
  • Collapse Modifer Stack from UVW Mapping Clear

  • Proceed to Part 7

    Click here to return to the Using 3ds Max to Prep Data for 3D+ RPC Creation tutorial.>